Well done! I also like the background music.
I suggest you try to use the SmoothMover class. Mose visible with the basketball, you see how the ball suddenly moves directly downwards instead of further slowly decreasing movement in the right/left direction. The SmoothMover class keeps track of subpixel (or subcell) movement.
Also, I’d prefer if the screen with the controls at the start of the game would disappear upon pressing a button instead of disappearing after a short time. It’s not really possible to read all that information before the controls disappear.
Aaaand... Impossible is not really impossible :P
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2025/6/9
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