Great game!
Adding to mjrb4's suggestion of acceleration, the SmoothMover and Vector classes at
http://www.greenfoot.org/programming/classes.html
allow for easy implementation of acceleration.
To see an implementation, check out my Greenfoot project at
hhttp://greenfootgallery.org/scenarios/3072
The private method "travel" in the Planet class uses the most acceleration in the project.
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