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Current Discussions
how I do to save the best score in end of game?
By Kizzy8965, with 2 replies.
Last reply by Kizzy8965, almost 13 years ago:
Thank you so much !!! \o/
some one can help me cheating :D heheh
By wa7sh89, with 3 replies.
Last reply by mjrb4, almost 13 years ago:
This isn't a place where people will help you cheat - if you've got a problem with a particular piece of code you want help with then great, but no-one's going to write the thing for you (and nor should they!)
counter and base
By mellotelli45, with 1 reply.
Replied to by Gevater_Tod4711, almost 13 years ago:
Could you be a bit more specific? What kind of counter do you need? What should it count? ...
Removing Object from world
By Cyan002, with 6 replies.
Last reply by matheusdcb, almost 13 years ago:
If you're already in object the be removed, when is only of removeObject(this);
ยด[URGENT] As make a system of Score in Greenfoot?
By matheusdcb, with no replies.
Want to make a system of score with 5 players and yours respective 5 scores. Someone help me!!! Thank you.
no wombat on menu
By jackthorn, with 3 replies.
Last reply by jackthorn, almost 13 years ago:
thank you very much! i set it up at work, on lunch, and didn't really have time to mess around with it; so, i thought it best to just ask, since i am at the start. i appreciate your input. it just needed compiled. cheers!
Is there a tutorial for greenfoot
By mrwhales, with 1 reply.
Replied to by danpost, almost 13 years ago:
Expanding your general knowledge of the Java language and how OOP (object oriented programming) works should get you well on your way; and looking over what methods are available both within Greenfoot and some of the more useful Classes provided in the Java API would not hurt (for examples: the List class, Math class, and Color class). The Greenfoot API is accessible through the 'Documentation' link at the top of the page. The Java tutorials, trails, and API can all be found though
Java tutorials
index page. The second section o
Simple Startup Graphic?
By askgriff, with 7 replies.
Last reply by danpost, almost 13 years ago:
Your world constructor should look like that below. And you should add the 'started' method. <Code Omitted>
arrays
By manish123, with 5 replies.
Last reply by manish123, almost 13 years ago:
ok thanks guys! and yes it is only one actor doing it so it should run smoothly!
Graphics2D
By Zamoht, with 1 reply.
Replied to by Zamoht, almost 13 years ago:
Oh never mind.. Just changed the first line to the following: GreenfootImage temp = new GreenfootImage(texture.getWidth(), texture.getHeight()); Before: http://i.imgur.com/GjJ2uOb.jpg After: http://i.imgur.com/wfOMDfJ.jpg I hate when I make mistakes like that.
Help with this Code!
By tartags11, with 9 replies.
Last reply by tartags11, almost 13 years ago:
I added in the act() method into the world and it worked!!!! Thanks so much!!
Subclass of GreenfootImage
By Zamoht, with 3 replies.
Last reply by Zamoht, almost 13 years ago:
Oh never mind.. I don't get why I couldn't make it work last time I tried. I ended up writing the following and it works fine. public class MyImage extends GreenfootImage { public MyImage(int width, int height) { super(width, height); } }
declaration of vector
By dimas_ant, with 2 replies.
Last reply by Entity1037, almost 13 years ago:
<Code Omitted>It's not very complicated.
how do you upload a scenario?
By mrwhales, with 3 replies.
Last reply by danpost, almost 13 years ago:
You are welcome. Oh, and you can adjust/zoom of the image that is to represent your project on the site.
Faster way to place objects?
By ShoutToUs, with 2 replies.
Last reply by MatheMagician, almost 13 years ago:
When it comes to pacman, I think the fastest way would be this: <Code Omitted>
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