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Mirror Actor
By Mishti, with 3 replies.
Last reply by Mishti, about 11 years ago:
:) oh! thank you
Help
By Mishti, with 2 replies.
Last reply by Mishti, about 11 years ago:
Thank you!
Simple Math Program
By RedFox92, with 3 replies.
Last reply by danpost, about 11 years ago:
What do you need help with, specifically?
Help with obstacle collision, please
By joeschmoe, with 6 replies.
Last reply by joeschmoe, about 11 years ago:
great, check out the scenario! http://www.greenfoot.org/scenarios/9323
Help with decimal movement
By wabuilderman, with 10 replies.
Last reply by danpost, about 11 years ago:
danpost wrote...
Mostly, just multiplying by 10 and adding 5.
Actually, what this means is 'multiplying by blocksize and adding blocksize/2'.
Export Project Mistake
By MR.X, with 8 replies.
Last reply by MR.X, about 11 years ago:
Mhh... :/ In the Greenfoot Gallery it works...
ZeldaRmk
Teleporting Destination uncertainty.
By JasonZhu, with 12 replies.
Last reply by JasonZhu, about 11 years ago:
Thanks for your explanation, we need more people in the world like you! Thanks for all your help, dan!
I have a problem "cannot find symbol - method getX()". Can you help me? because i'm newbie.
By elfath, with 1 reply.
Replied to by erdelf, about 11 years ago:
are u in an actor subclass?
Add object to the world
By oldmonk7, with 8 replies.
Last reply by danpost, about 11 years ago:
oldmonk7 wrote...
Also does the world.removeObject deallocates the object or it just removes it from the myworld??
I oftentimes use the following: <Code Omitted>The reason I oftentimes use that code is to bring the actor on top of other actors. I works will as of now, but it is not something that is documented and should be
help with arrays
By manish1, with 2 replies.
Last reply by Zamoht, about 11 years ago:
Arrays works like the List class (but is simpler and doesn't have any methods). Arrays are used if you need a collection of objects. An example of this would be making an animation for one of your actors. You would then create a new array like this I think (please correct me if I'm wrong): GreenfootImage images = new GreenfootImage; This creates an array containing 5 GreenfootImage objects. Now a setup of the array would look like this for instance: images = new GreenfootImage("image1"); images = new GreenfootImage("image2"); And so on (this is not a recommended setup f
How to remove text from the world after a few seconds
By NikitaVarma, with 6 replies.
Last reply by NikitaVarma, about 11 years ago:
Thanks! It worked
Can't add a new object to the world from another class.
By oldmonk7, with 9 replies.
Last reply by span, about 11 years ago:
danpost wrote...
No. It is not added to the world. It is created in line 7 and the method is called on it in line 8; but you did not add the 'inspect' object to the world. Alright, let us do the same with 'pickAlien' as we did with 'pickRandom'. Change it to the following:
Help with Mazewalking Algorithm
By JasonZhu, with 12 replies.
Last reply by JasonZhu, about 11 years ago:
Ohhhhh I get it now, thanks for all your help Dan!
Text Boxes
By DemonicButterflies, with 7 replies.
Last reply by GreenHouse, about 11 years ago:
Message dialog: <Code Omitted>This will stop the user from interacting until the box gets closed.
Mik's Scenarios?
By fanicia, with 3 replies.
Last reply by davmac, about 11 years ago:
That entry shows the creation of a scenario from scratch, so there is nothing to download. The pictures are in the Greenfoot images library, in the "symbols" category. If you watch the video and do exactly as Mik does, you will see them.
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