Can you put a timer on a key
Ive put a burst of speed in my actor (But if they hold it in the game will be no fun
import greenfoot.*; public class Timer extends Actor { private int time = 200; private boolean start = false; public void timer() { time--; } public void act() { if(Greenfoot.isKeyDown("space")) { start = true; } if(start == true) { timer(); } if(time == 0) { // put your code here } } }