public class PBear extends Actor { /** * Act - do whatever the Rocket wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { moveAndTurn(); eat(); } public void moveAndTurn() { move(4); if (Greenfoot.isKeyDown("A")) { turn(-3); } if (Greenfoot.isKeyDown("D")) { turn(3); } } public void eat() { Actor GFish; GFish = getOneObjectAtOffset(0,0, GFish.class); if ( GFish != null) { World world; world = getWorld(); world.removeObject( GFish); } } }