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In public Main(), there is this line: FileInputStream fstream = new FileInputStream("Awesome.obj"); Change "Awesome.obj" to whatever your file is called.
No, bourne, depth searching is not implemented yet. However, once I am done optimizing the single move decisions, it will either be easy to implement the depth searching, or it will be impossible. I haven't gone that far yet. Sorry, Builderboy :(
Thanks birdy! It is large, but a lot of that is from the fact I did this a long time ago and the code is kind of a mess and I still am trying to figure out the code (my variable names include "new2" and "thing"). An update should be arriving soon.
Awesome!
Thanks, Poli!
Love the idea! It needs some work, but this is a great start!
Nice! However, we cannot get at the high score: the button you are talking about in the description is only available if you are the person who posted the scenario: it is not open for all to see.
That's basically what my obj file reader is for. I am going to publish a first person shooter using this engine and the obj drawer.
Actually, I have looked at my code, and it would require a whole rewrite :( You could post your method. Since I only need to use this code once in my programs, speed and conciseness are not as high a priority, so I am inclined to just stick with this. Besides, it would wind up looking like yours in the end ;)