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MatheMagician's Comments

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It has a couple bugs (the counter doesn't work, there's an error when you miss) but I really like the idea. Nice job!
@jrlowe, I am very sorry about how late I am getting back to you on this, but yes, I believe it wouldn't be to hard to make the rider rotate with the ground. I have though about creating a game similar to what you are considering. The hard thing about what you're mentioning would be the rag-doll physics - that would be very difficult. Perhaps I will implement the idea of rotating the actor to the ground in my scenario.
Its not really on purpose. There are only ever 1000 cubes in the game: when they reach the end of the world, they are put back at the beginning. I have fixed that in the original, but have left it in the modern version of the game. Also, if you like it, could you please click the like button?
This is amazing! I really like it! I hope I will get a chance to use this in the future.
Thanks upupzealot!
Thanks for mentioning that Game/maniac. I will try to fix it as soon as possible.
Ah! That would not be hard: the only difficulty would be in modeling a badguy to chase you.
What do you mean by "make something move"? Do you mean to be able to move a block?
The code will automatically adjust the parameters to the new image.