@Nosson1459, I probably updated the description before deciding on a slight variant for my icon. The controls screen (before starting the scenario) states that you can use the letter keys to perform quicker changes in values (10* for zoom and 20* for parameters -- shift for increase and no shift for decrease).
@Nosson1459, it is not so bad if you use the letter keys to get near the value then use the number keys (and spacebar) to finalize (which is not necessary for the values in my user icon).
This one has a different name (Scrolling instead of Scolling). So, the "update" was not an update. You can edit the scenario to correct the spelling of the other after deleting this one and then update it with that proper name.
@Laurence, if the actor points in the direction of the cursor, then the beam will also. The beam will always follow the "source" actor and point in the same direction that actor faces.
You cannot download this scenario as the source was not published. However, you can view the code used in the two main classes by clicking one of the buttons near the bottom of the scenario window while it is running.
@Sepho, you cannot download any scenario that the one who uploads it does not allow for it. When uploading a scenario, a checkbox in the sharing dialog box determines whether the source is made available or not.
2016/10/26
Doors
2016/10/21
Fractal Fun
2016/10/21
Fractal Fun
2016/9/20
Infinite Scrolling World
2016/9/19
Infinite Scrolling World
2016/9/5
Light Beam Class Demo
2016/9/5
Light Beam Class Demo
2016/8/14
Orbital Effects
2016/7/28
Final Stand