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@nolttr21, the images are smaller when in the tray; they become normal size when in the placement area. This was done to reduce the size of the tray (which would need to be around two to three times the size of the rectangle, otherwise).
Now freezes up in HTML5.
Now runs in HTML5.
@Heet_Patel, you can start anywhere and end anywhere. No location is inaccessible from any other location. The green dots are just "tracers" used in building the maze. They hold information for a location until that location is confirmed to accessible in the final production of the maze.
HTML5 takes way too long to calculate each image. Legacy version much better (or downloaded version).
@APOSDAVID, the source was not made available for download,
Now updated for HTML5 (had to remove background "midi" music and "new life" sound).
Now updated for HTML5.
@Heet_Patel, this one is just a demo that creates mazes using different parameters. It is not a game in itself. I am searching for the other one to update.