This site requires JavaScript, please enable it in your browser!
Greenfoot back

AIMrOrange's Comments

Back to AIMrOrange's profile

so, what exactly is your actor doing when getOneIntersectinngObject() == true? do you setRotation(-getRotation) or setLocation("Xaway","Yaway") or what?^^
still a better game than goat simulator :P
yeah? is that even possible?^^ I remember tryin that 2 weeks ago and there were just these ugly scroll bars if the size was above 800*600... how is your hitdetection working?^^ Because Im also working on that, and its much more tricky than i thought at first tries :/
Thanks Pointifix! I also like your work, and as im reading the discussions on this site i see you are one of the most active members here :) (with danpost and gevattertot and some others^^) I just can imagine how often you pressed ctrl+k & ctrl+r as you were making your Logo xD Must have been hours of work^^ Of course you may ask, im a 19 y/o student from germany. I LOVE programming and going deeper into this stuff every day^^ For 2 months now im spending up to 6 hours a day programming cause Im an IT student and also doing this at work^^ I already did greenfoot in school, but the only thing we did is leafs&wombats ^^ Im uploading patches of my scenarios nearly every day and im also about to learn some html/css/js and a little bit c in university^^ Thank you very much for your feedback, maybe you can give me some tipps in the future^^
i know its rly much work to expand the map after everything is adjusted, but maybe you can give it a try? :P would be easier and more fun to play
nice job with the controls menu, i rly like it :)
god i hate that aftergame screen^^
i like how that "randomness" is saving my ass all the time :)
I know it is stil very hard to reach the first new ability at 20 kills, im sry for that