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Greenfoot back

Entity1037's Comments

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Why would you need to pre-render a live hologram??!?!?!?!?!!!!!
Nice! This is actually pretty cool! I'm currently working on a Megaman EX scenario, and right now I'm re-writing a LOT of old horrible code. It's so far going good, but It needs some more work. Ultimately, it's going to be an actual game like this one, but I'm not there yet.
Oh yeah... then it wouldn't be an actual function. Well Ok then, never mind.
If you align two of the dots on the same X value, the entire parabola disappears. Great scenario though!
This version is obsolete. I am currently re-writing a huge amount of code, and I will ultimately make an Alpha 3 version that is much MUCH better than this one! Honestly, I feel like an idiot for failing to do so many things before. Oh well, I learned more now, so prepare for a really awesome free Megaman EX game engine in the future! P.S.: It might take a while due to life. P.P.S.: Expect a level editor in Alpha 4.
It only lets me make 10 moves??!! lame...
Wow... so many likes for just one actor with a trippy image that just endlessly rotates... Oh gee, it's so amazing! (sarcasm)
Eventually, I will look into having all of the coding inside the Matter class, and all subclasses of matter will have their properties stored inside them to allow for easy customization. Also, I'm attempting to make sand and water too along with a separate class with all of the coding inside of it for people to use as their player inside whatever game they want. I basically want to make a sort of development kit for Greenfoot.
Also, that is one glitchy barrel!!!!