So far I have a working game window, tile mapper, and the begginning of the Actor stuff, along with a moving test enemy (it just moves in a line, but it's a start!).
At the moment I'm seting up all of the classes for in game objects, and other things. I'm kind of trying to make a similar set up to Greenfoot's actor and world classes.
2014/10/20
Megaman EX (Alpha 3)
2014/10/20
Megaman EX (Alpha 3)
2014/10/16
Megaman EX (Alpha 3)
2014/10/11
LightingEngine
2014/10/11
LightingEngine
2014/9/23
Space Math
2014/9/23
super cpu intensive path finding
2014/9/11
SPIKXX
2014/8/27
Bullet Hell (in progress)