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Super_Hippo
Super_Hippo presents ...

2014/9/7

SPIKXX

Published code, not playable online due to lag in HTML5 version.

This game is originally made by Bad Bear Gamez and can be found in the Play Store. This one is a remake of the game.

Goal: Survive as long as possible. Don't touch the obstacles. (There is no dying animation yet, so you will be just moved to the highscore screen if you are logged in. If not, it will create a new game. Maybe I will change that in the future.

Controls: right and left arrow key. And because I missed that information when I started playing that game: You can also press both!

(To start the game, just press one of the arrow keys.)

Used the pixel perfect collision code from Busch2207's scenario: http://www.greenfoot.org/scenarios/9908

3331 views / 21 in the last 7 days

2 votes | 0 in the last 7 days

Tags: game with-source spikxx

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lordhersheylordhershey

2014/9/12

I only get lag when I die.
A new version of this scenario was uploaded on 2015-08-13 14:35:30 UTC - Showing the three best results in the scoreboard now - Obstacles aren't coming almost completely random anymore. They have a fixed amount for every 10 steps in which they are random. So three times left obstacle, three times right, two time right and left and one of both middle obstacles (small and big). It's like the real game now, didn't know that when I created this scenario. - Didn't find a way to reduce lag yet
Super_HippoSuper_Hippo

2015/8/13

Oh I forgot, the lag on my laptop isn't that bad. It is playable at least. Can't test on other one, but I didn't change anything to reduce it.
A new version of this scenario was uploaded on 2015-09-05 16:57:27 UTC Test
A new version of this scenario was uploaded on 2015-09-05 17:12:47 UTC Published source
Sceuby_Doo23Sceuby_Doo23

2015/9/6

Great Game Hippo! :D
A new version of this scenario was uploaded on 2019-05-28 12:04:54 UTC Updated to Greenfoot 3.5.2
A new version of this scenario was uploaded on 2019-05-28 12:06:19 UTC Published code, not playable online due to lag in HTML5 version.
A new version of this scenario was uploaded on 2019-05-28 12:28:37 UTC (Messed something up with the publishing of the source I guess.)
Super_HippoSuper_Hippo

2019/5/28

I just noticed that I copied the Highscore table which shows the best three results instead of only the best one from my other scenario without changing how the scores are saved, so only the best one is showing. Doesn't matter too much since it doesn't run online anyway I guess...

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