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3dCameron
3dCameron presents ...

2013/2/7

Zombie Slaughter

Quick Note:
Solokeh has lost interest in the development of this game, so he has allowed me to take it over. I will try to fix bugs whenever they show up.

Changes:
- Bullet Shells
. - Bullet shells that rotate depending on the orientation of the player.
. - Bullet shells fade away after a few seconds, and are then removed from the world. This causes the amount of lag to greatly drop.
. - Bullet shells go over the blood, not under it.
- Boss
. - Boss takes damage from mines, but still has to be finished off with a bullet.
. - Boss does damage to the player. The amount of damage is the same as the regular zombies, but the boss is much faster.
. - When the boss hits the player, the boss moves back 30 pixels before chasing the player again.
- Misc. Bug Fixes
. - The mine that appeared after ten kills has been removed, as it was only for testing. Mines now only show up every seven kills.
. - The game-breaking bug that caused the zombies to run around has been fixed.

Future Features:

- Fully functional controls menu.
- Multiple Levels
- Gun store in between levels.

4425 views / 21 in the last 7 days

5 votes | 0 in the last 7 days

Tags: mouse game with-source ai, shooter, with source zombies, survival, blood,

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JetLennit davemib123 solokeh Firmino Game/maniac