A new version of this scenario was uploaded on Thu Oct 18 19:36:47 UTC 2012
Added a red tank which shoots fireballs at you which do 10% damage
Lowered the Brown tanks damage to 5%
A new version of this scenario was uploaded on Thu Oct 18 19:39:42 UTC 2012
You now start off with 100 Bulets
I'm not a fan of inverted controls. If there was an options menu that lets you change that then I could maneuver a bit better. Otherwise it's fun and challenging.
When you press left, the chassis with the gun on it, turns counter clockwise. And when you press right, the chassis turns clockwise. Otherwise, I like the way the body of the tank moves. Also, I've noticed that the game will pause once I get kinda low on health and then I have to click run again and it continues for a bit before pausing again.
A new version of this scenario was uploaded on Sun Oct 28 15:25:08 UTC 2012
The game is quicker and smoother
A new version of this scenario was uploaded on Sun Oct 28 15:29:55 UTC 2012
Background music is louder
A new version of this scenario was uploaded on Sun Oct 28 16:26:31 UTC 2012
If you shoot a red tank /\/'/\'/\'/\/'/
Play tanker time now and find out what happens
A new version of this scenario was uploaded on Sun Oct 28 18:49:19 UTC 2012
Cursor has an image
You can aim and shoot with your mouse
I fixed your code that adds blocks. I wrote a while loop that creates the same 48 random blocks.
I happen to choose this game for my class and I had to find a good place to write a loop......you won :-)
You turn into a pumpkin after you shoot and kill one of the red tanks. That was just an Easter egg which I forgot to take out after Halloween finished I think last year.
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