That's what happens if you buy too many of them.
You'll get around 2000+ viruses, which completely freeze the game up.
I'm currently thinking of limiting the amount of viruses or limiting the amount of virus towers you can have.
Thanks for pointing that out. =)
A new version of this scenario was uploaded on Wed Feb 17 01:00:55 UTC 2010
A new version of this scenario was uploaded on Wed Feb 17 02:12:28 UTC 2010
Hi,
I don't think 238 is possible. Perhaps you mean 28 or 32?
And yes, the Electric towers are quite strong. I put a limit cap of 1 on the number of Electric towers anyone can have.
Heeyy spacebluee can you help me please. I am creating a game for my coursework at college and i need to know how to get your wepeons to follow and shoot at the enimies automatically. Thanks
To get the correct rotation for the images, I use the Math.atan2 function, which takes the location of 2 points and then returns the angle that's necessary. Then I tell the towers to rotate that amount of degrees. For the weapons to fire automatically, I have implemented a counter in each tower. This counter will count down, and when the counter reaches 0, the tower will fire, and the counter will reset to its original amount.
Thanks m8 :D.. okayy the counter i have done that was quite simple but.. how would I do the Math.atan2 . . sorry I am a begginer to this and we have only learnt so much at college :(
Thanks
Kieran
So for Math.atan2, to get the degree you should rotate the angle in radians, it would be:
double rad = Math.atan2(enemy.getY() - getY(), enemy.getX() - getX());
Then, because this angle is radians, you'll have to convert it to a degree measure:
setRotation( (int) Math.toDegrees(rad));
well this is a very great game. I would like to see the code for the blood that the little guys give out when they take damages. also were you get your idea this game. I 'm taking a class in my school and i would like to spice is up a little bet with the counter and other things you got in this game.
how come you can't download this scenario?
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