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Comments for 666 Days in HELL

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A new version of this scenario was uploaded on Wed Apr 02 19:24:41 UTC 2014 CHANGELOG [version 0.2] : -Fixed the counter not showing on the game over screen
A new version of this scenario was uploaded on Wed Apr 02 19:26:05 UTC 2014 CHANGELOG [version 0.3] : -Fixed movement bug that moved you down and left instead of left when "A" was pressed -Added a boss at the end of round one -Added separate music to the boss fight -Added the ability "Fireball" to the boss* -Added audio for the fireball and its resulting impact explosion *Fireball fires a fireball at the players location, landing between 1 and 1.6 seconds later. If the fireball OR its resulting explosion touch the player its game over!
A new version of this scenario was uploaded on Wed Apr 02 19:30:12 UTC 2014 CHANGELOG[version 0.4]: -Added a boss at the end of each round -Added Health Packs! -Added Player Health! -Changes to the UI including; *Player health bar at the top right *Score top left *Current level on the top bar -Added a boss Health Bar!
A new version of this scenario was uploaded on Wed Apr 02 19:30:58 UTC 2014 CHANGELOG[version 0.4.1]: -fixed a bug which meant that the boss could not die. -fixed a bug of multiple bosses spawning at the end of round 2 and above.
AIMrOrangeAIMrOrange

2014/4/2

god i hate that aftergame screen^^
AIMrOrangeAIMrOrange

2014/4/2

nice job with the controls menu, i rly like it :)
trias95trias95

2014/4/2

ahahaha :') if you're seeing that game over screen then maybe you need to play more and get better ;)
AIMrOrangeAIMrOrange

2014/4/2

i know its rly much work to expand the map after everything is adjusted, but maybe you can give it a try? :P would be easier and more fun to play
trias95trias95

2014/4/2

Its in the to do list, to add an option to change the screen size from 800 x 600 to other resolutions up to 1920x1080
AIMrOrangeAIMrOrange

2014/4/3

yeah? is that even possible?^^ I remember tryin that 2 weeks ago and there were just these ugly scroll bars if the size was above 800*600... how is your hitdetection working?^^ Because Im also working on that, and its much more tricky than i thought at first tries :/
trias95trias95

2014/4/3

For my hit detection im using the "getOneIntersectingObject(java.lang.Class cls)" method and just making sure that my images are cropped correctly. im making the images myself in photoshop so i can easily make sure there arent any blank spaces around an object or at least to cut right down on the amount of blank space per actor.
trias95trias95

2014/4/3

and is it possible? yes. everything is possible man, you just gotta think outside the box and persist :) thats the beauty of code. You're the god and you can bed it, manipulate it and make it work just the way you like ;)
AIMrOrangeAIMrOrange

2014/4/3

so, what exactly is your actor doing when getOneIntersectinngObject() == true? do you setRotation(-getRotation) or setLocation("Xaway","Yaway") or what?^^
dbz3396dbz3396

2014/4/3

Dat boss... It gets me every time!
trias95trias95

2014/4/4

The boss will be edited to not be so invincible in the next patch. and the actors MrOrange. well it depends. if touching the left wall, the player turns to face the right and if touching right, turns to the left and down face up and up face down but as for the barrels, you are 100% correct, they just turn 180 away from it which, as you can see, is a bit.. well its not as smooth as i want it to be so im going to work on that maybe not this next patch but it will be smoother soon
trias95trias95

2014/4/4

Actor barrels; barrels = getOneObjectAtOffset(0,0, Barrels.class); if (barrels != null) { setRotation(getRotation()-180); move(5); }
A new version of this scenario was uploaded on Fri Apr 04 17:15:43 UTC 2014 CHANGELOG[version 0.5] -Changed the boss's HP to 500 and added new abilities! -Added the boss ability Flame Volley* -Added the boss ability Flame Volley mkII** -Significant work and planning has gone into making the game span over more than one level. Expect this release late monday in patch 0.6
A new version of this scenario was uploaded on Fri Apr 04 17:22:29 UTC 2014 CHANGELOG [version 0.5.1] -Removed the boss ability Flame Volley mkII due to it being near impossible to dodge.
SPowerSPower

2014/4/4

Do you think that hell is funny? Or is it that the number 666 sounds cool? Why is that?
trias95trias95

2014/4/4

Excuse me? dude its just a name. it means nothing...
trias95trias95

2014/4/4

i could of called it cats riding ducks into heaven and it wouldnt make the slightest bit of difference. I dont think hell even exists and the number 666? its just the number after 665 and the number before 667. there is nothing special about it. Do you have a problem with the name?
SPowerSPower

2014/4/5

I just find it weird that you use it, without ever thinking about what it means. Why pick the number 666 then, if you could've picked 12894743?
erdelferdelf

2014/4/5

great game i like it @SPower, if he doesnt know what it means, then it would be a very strange coincidence that he uses it in context with hell, right `?
SPowerSPower

2014/4/5

Quote: "dude its just a name. it means nothing..."
SPowerSPower

2014/4/5

@erdelf Even though he uses it, he doesn't know what he is talking about: that's my point. Maybe he should look into the matter a bit deeper than just using things you've heard.
Super_HippoSuper_Hippo

2014/4/5

That boss is a joke right? Or do you really think that anyone will sit for hours to kill it?
trias95trias95

2014/4/5

@Super_Hippo ive killed it as few times :') but your comments are welcomed and noted and ill see what i can do with the next patch :) @Spower .. 666 is the sign of the devil, or so some religious nuts believe. Hell is a place that bad people go, or again. as some religious nuts believe. i know exactly what 666 stands for which is why, as elderelf says, i used it in conjunction with the word hell. The game was originally going to have 66 levels and be called 66 days in hell but i figured, why not go for the full cliché and have the 666.
SPowerSPower

2014/4/6

@tria95 I'm sorry, 666 isn't the number of the devil: it's the number of the beast. And hell is the place people without Christ go to after judgement, not immediately when they die. The two have almost no connection. And while you feel fun using those terms, I'm sorry, but you'll come to your senses sooner or later.
dbz3396dbz3396

2014/4/6

I'm sorry but @SPower seriously get a grip you're really trying to start some religious debate over a game with a title to represent a rather, dare I say, "Hellish" scenario. If you are going to be this petty and not actually bother to write some constructive criticism or praise about the actual game then go and take your argument elsewhere, preferably where someone actually cares, this is not the place for stupid religious debates that you alone are trying to push.
trias95trias95

2014/4/6

@Spower, this site is for the creation of games, the sharing of code, the collaboration of like minded people. as @dbz3396 has said, its just a name. ill make you an alternate version with rainbows that poop puppys if it will put your ignorant mind to rest. please. just stop commenting if you dont like it, go play another one of the many great scenarios on the site
AIMrOrangeAIMrOrange

2014/4/6

yeah sorry but i have to agree^^ this kind of hey lets start a religious discussion and show everybody that i know more about this stuff is the same shit that plagues youtube and facebook. It`s ok to have that opinion, but this is just a GAME, no article in a newspaper or something like that. As trias said, if you dont like that name, play something else. But i cant see something wrong with naming your game like whatever your want to^^ @trias95: I would totaly love to make that puppy pooping rainbow game *.*
trias95trias95

2014/4/6

@AIMrOrange i have to write up about this game for an assignement due tonight so after that's done, ill quickly throw together some images, replace the images in the current game and publish it as a separate game ;)
SPowerSPower

2014/4/6

@tria95 @dbz3396 @AIMrOrange I wasn't here for a religious discussion, neither to say that the title should be changed or anything, but simply to warn you. But ok, end discussion. --------------------
trias95trias95

2014/4/6

@Spower Thank you for the warning, ill be sure to think of you and how i could've been saved when the rapture comes.
AlexFeethamAlexFeetham

2014/4/6

@Spower Does the game's name really matter? It seems the only reason you brought it up was to start a debate over religion and as such I completely agree with AlMrOrange.
GriffonGriffon

2014/4/13

What does the fountain do? When I go to it it's just a giant fountain and nothing to do there. When I go back it resets everything except my score and I used to escape the boss a few times (which I think is impossible to beat). Also I sometimes warped through the barrels and the got stuck in the bottom right barrels more than once. Just telling you about the bugs I seen. Btw I liked the game. Kinda reminds me of the zombie game Dead Ops Arcade on Black Ops and the name was part of the reason I played your game although I thought it would be more like Dante's Inferno because of the name.
trias95trias95

2014/4/13

The fountain room is not finished not at all. tbh man. Ive really lost steam on this project :/ dont have the motivation to finish it :/
A new version of this scenario was uploaded on Mon May 05 20:32:40 UTC 2014 CHANGELOG [version 1.0 - FINAL] -Removed the fountain world -Removed the tank between level 1 and 2 -Modified the background to reflect the lack of a fountain world -Fixed a bug with the boss's hitbox -Removed grenades -Hello there fellow greenfoot users. If you played this game when it was first being created i would like to say thank you and i hope you enjoyed playing it. I do however have some news that this will be the final version of this game. I have taken some time this evening to remove tha half finished elements and smoothen out the last few elements that need to be changed in order to make this a final release. As the sole developer of this game i just apear to have lost steam and motivation to push through and make the game what i first imagined it would be. I hope you enjoy playing this little game as i very much enjoyed making it. Thank you and take care - Trias95
A new version of this scenario was uploaded on Mon May 05 20:42:35 UTC 2014 CHANGELOG [version 1.1 - FINAL] -Fixed a paint order bug -Fixed a Healthpack hitbox bug -Fixed a bleeding out graphic bug
trias95trias95

2015/1/29

My score :76625 :D Man i miss working on this game, it was a lot of fun!
Super_HippoSuper_Hippo

2015/1/29

You could continue working on it ;)
trias95trias95

2015/1/29

I'm working on a 3D version in the Unreal Engine 4 at the minute lol :P perhaps there is a way i can incorporate this as a minigame within the main game :3