Report as inappropriate.
It's still an experiment, so don't expect it to be bug-free.
I made it for the purpose of playing around with different methods of 'energy' transfer.
C - clear screen of all Rubbish particles
R - randomly place some Rubbish particles
E - creates a cube of rubbish particles (glitchy)
How it works:
There is a MouseActor that follows your mouse and constantly releases 'VelocityPieces' these velocity pieces are invisible, along with the MouseActor. However, when a velocity piece hits a rubbish particle, it 'transfers' its 'energy' onto the rubbish. The conversion is from polar velocity (Angle, Magnitude) to cartesian velocity (xVelocity, yVelocity)
It's also fun to just mess around with.
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