Yea we actually finished it in March, then during the summer we made a port of sorts of it to libgdx by making a package to wrap the greenfoot api and bind it to libgdx classes, along with a few changes. Then we simply copied all the classes in the project. It's not the perfect way to do so but it works on every OS. We'll come back with a link to that if anyone is interested
PS: I'm Mars' colleague if you didn't figure that out already :))
PPS: A bit of a spoiler but now we're making a full fleged game in libgdx. it's still called(a variation of)Strafer
Recent Comments
2023/5/25
Strafer II