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Maybe. Currently, I'm making this into a large-scaled game. It'll be ready in a while.
Pretty nice =). One thing i think you could work on is the collision detection. Currently, my spaceship doesn't seem to be touching anything, and other objects still "hit" it from a distance away. I'm assuming you're using the "getIntersectingObjects()" method or something similar, which uses the bounding box around an image, which means that if part of the image is transparent, the collision may be a bit unreasonable. I like to use the "getOneObjectAtOffset", since it shows if that point you choose intersects a character.
I get exceptions when the person walks off the left side
sorry, nevermind. Apparently you can bounce on everything, even air.
suggestion: you can bounce on the bomb currently, so make it not possible to bounce on it? That makes the game a lot easier: i can fly through the air by bouncing on bombs.
Wait, scratch that. The barrels don't do anything, do they?
I can't reload unless i shoot a barrel.... So when i'm out of shots, I'm dead. Anyways, I agree with mjrb4: the player is a bit hard to see.
Finally, an update! =)
Interesting. I think you could probably make this game into a side scroller. Also, if you hold down the shoot button, it will fire a continuous laser, which basically destroys all the meteors.