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Breakout made from extending mik's basic scenario. Built on mjrb4's scenario which was built on mik's scenario
For quick play, just press level mode.
[E]xtension ? extends the paddle
[M]ultiball ? every balls splits in two, the second one inheriting the traits of the first one.
[P]rovision ? extra life
[R]educe ? shortens the paddle
[F]aster ? speeds up the balls
[N]ew ? new ball
[L]iberty ? creates a special ?liberty? ball.
[S]low ? slows the ball.
[G]ravity - creates a "gravity" ball
[B]last - creates a "blast" ball.
[T]oxic - creates a "toxic" ball.
[?] - Find it and look at the info.
Press space or left click to launch the ball.
Mouse and keyboard control accepted.
Shortcuts: P for Pause.
C for Next Level (though you lose your score)
To win, you just have to destroy the "normal" blocks.
aka, non-bomb/non-shooters/non-upgradeblocks
Have fun!
Update: In level mode, there are two sets of levels for each level. The level you will see is random. (For example, lvl2 has 2a and 2b. The selection is random)
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This scenario is a member of: Scenario showcase, Space, Hard but Addicting Games
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This scenarios uses Java features that are not available for use after conversion to HTML 5. Please try the legacy version, which requires the Java plugin to be installed.
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