Thanks Builderboy2005 for making me make it self-sufficient :p
Also, while writing this I've just realised that I forgot to add in support for rotated actor's, but I'm heading to bed soon so its likely that I'll do that tomorrow
It shouldn't be too hard - just reduce whatever variable you've got for controlling the freeze time, and combo's shouldn't be too hard either :)
Happy coding!
I like it :) It could be a bit clearer what the difference is between the option 1 and the option 2, but its still a nice implementation of the algorithm
2012/1/22
Magnify
2012/1/21
Magnify
2012/1/21
Lines
2012/1/18
Draughts
2012/1/18
Foot Ninja
2012/1/16
Connect Four
2012/1/15
Draughts
2012/1/15
Project Condor
2012/1/15
Tower Defense - A*