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A super-class that helps create, map out, and run levels in a gridWorld.
The classic using my refined movement and turning system for smoothness. Added shielding capability.
A dual class menu and button demo. A Menu class with a Button class that creates both Button and Text objects.
Variations on a wave pulsator. Click changes world. UP/DN arrow changes apparent speed.
Dodge the paintball pellets. Fifteen hits and your red and dead.
Keep your woman from getting too pushy. Guide the woman through the levels. Less pushy, more score.
A limited scroller (horizontal, vertical, or universal).