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You could create a "transfer" object, using the eyes images for it, to "carry" the ghost back to the ghost box. If interested in this idea, start a discussion thread.
@lordhershey, this is a copied scenario (it may or may not have any changes to it). The original is here: http://www.greenfoot.org/scenarios/189
BgInk class code simplified and totally documented with an example of its use.
You get to see the race finish now (runner-ups).
danpostdanpost

2015/2/19

The clock image is not centered on the image and makes your hands look like they are not pivoting at the center of the clock. If you place the Clock object at (295, 202), it looks better.
danpostdanpost

2015/2/19

I said 'She' in my last comment. Forgive me if I am mistaken (I should not presume anything about users by the names they use).
danpostdanpost

2015/2/19

She says she does not like it and she is not certain that it is very interesting. To 'unlock' the scenario, you re-upload it, making sure to uncheck the 'Lock scenario' checkbox on the Share dialog frame. This will allow users on the site to have access to the speed slider and they will be able to move actors around in the window.
danpostdanpost

2015/2/19

Que? ... Turtugas? Tulipanes? ... donde? Primero, debe 'Save the World'.
Made compatible for grid worlds. A sample grid world added to demo.