Yes, I was planning that as you can see with the jumping class but was unsure how to implement it and your comment reminded me of the setImage() function; the only problem is that I don't know a way of making it so the runner is invulnerable whilst jumping can you think of a way. I posted it on here to get peoples opinions on how it could be improved, thanks for the input :)
This is really good but in real life if the marble was to hit another straight on wouldn't it bounce straight back the way it came?
Just a suggestion. :)
2014/10/15
TrafficWorld2
2014/10/14
scrollWorld
2014/10/12
scrollWorld
2014/10/7
Marbles