I suggest using getIntersectingObject() to handle collisions, I can survive by not moving at all. Also, I would not recommend having a separate class for jumping. You could use setImage() to change the image of the runner
Yes, I was planning that as you can see with the jumping class but was unsure how to implement it and your comment reminded me of the setImage() function; the only problem is that I don't know a way of making it so the runner is invulnerable whilst jumping can you think of a way. I posted it on here to get peoples opinions on how it could be improved, thanks for the input :)
2014/10/12
2014/10/12
2014/10/12
2014/10/14
2014/10/15
2014/10/16
2014/10/16
2014/10/20