I've fixed a few bugs, and I also added more gameplay to the game. It took a while to program in a second character, especially to reprogram the battle system, but it works pretty smoothly now. I'll program the next part of the story real soon, hopefully by tomorrow.
Well, I've fixed those errors you guys mentioned. I also changed the height of the window to 600 pixels. Before I continue on with the game, I want to make sure that the current screen is acceptable to most people.
I've added a new game type in this scenario (a scrolling world air fighter simulation).
Also, the game should be a lot less laggy now that it reuses the actors that have died.
Hm have you tried moving around with the up, down, right, left keys? Because I used those as movement keys. I'll probably allow movement thru keys, w,a,s,d also later in later updates though.
@RHINO_Mk.II, I think the special attack recharges whenever you hit an enemy. It should be working correctly as far as i can tell. I'll check into it.
Thank you! I'm not sure exactly why it errors (at random?) in battle mode, but I'll look into it.
Btw, how tall are your screens? Because right now the game has a resolution of 1024x800. I was thinking about lowering it to 600? Or would that not be enough?
Thanks again for your help.
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