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Entity1037's Comments

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No, it's fine. I don't have any experience with a level editor other than the one I made for my Megaman EX game (which doesn't use a raster, it just takes coordinate positions from an origin point, and translate it into a string and save that) so I don't really know how it works. I was just making a suggestion.
These are all just my opinions. I'm kind of surprised actually at the fact that N-Game was just acknowledged on greenfoot. Seriously, it made me very excited!
Maybe change the rotate button into two buttons (rotate left/rotate right) and make them a/d, with the color change buttons being w/s. This is just my opinion for controls though.
Also I think it would be better if left-click deletes blocks and right-click places blocks.
Question: are you going to implement a play-test option?
Also, It would be better to break up the grid into quarter blocks so I could place the half-ramp on the top half of a grid space to make a y=1/2x ramp.
Also, I can't seem to mirror the objects.
You should assign the editor blocks to number keys instead of just scrolling through them slowly.
+Added respawning