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Greenfoot
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Current Discussions
Remove.Objects ohne Spielstop
By Spielkind, with 23 replies.
Last reply by Spielkind, almost 14 years ago:
okay. Wieder was gelernt. Ich werde mich jetzt ausloggen und mich ausschließlich um meine eigentliche Arbeit kümmern. Dank Dir nochmal und alles gute!
Desktop.getDesktop().browse(new URI(link));
By erdelf, with no replies.
Well, is there a way to get this command to work online: <Code Omitted>link is a string I set before. Offline it works
Kinect with greenfoot
By crazyjack12, with no replies.
hi there guys, i have gotten an xbox 360 Kinect to work with the Greenfoot scenarios you have provided, however i am curious, if the Greenfoot painting scenario allow for two users' to play at one single time, if this is possible could you then please help me with the following code... Here i would like a second user to be able to use their right hand which will move an actor along the X axis depending on where the second user's right hand is... this is just an example but was hoping someone could provide me with the correct code in order for this to work. <Code Omitted> I have grabbed the original code from the painting scenario and have altered the code to help you possibly understand what on earth, i am trying to do.
Can't create objects and world not visible
By punsumo, with 2 replies.
Last reply by punsumo, almost 14 years ago:
Thank you very much!
Extends, extends, extends... Change variables as you go?
By darkmist255, with 1 reply.
Replied to by kiarocks, almost 14 years ago:
the hidden one is most likely the one above (in tile class). So, to access it you probably call super.passable, but for your case it seems to be irrelevant. note: this is off the top of my head and involves guessing.
More than 2 Level
By Zaickz, with 5 replies.
Last reply by mkramer, almost 14 years ago:
*push*
I came up with a simple spawning code that does what i need but...
By Treena.Lake, with 6 replies.
Last reply by davmac, almost 14 years ago:
The stack trace shows where the error is happening: at Coin.checkCollision(Coin.java:37) I.e. it's in the "Coin" class ("checkCollision" method), line 37. That's the code that you should look at.
That new playerInfo thing
By stevenGrohe, with 3 replies.
Last reply by stevenGrohe, almost 14 years ago:
okay, thank you !
Is there a drawback to using Java 7?
By darkmist255, with 2 replies.
Last reply by darkmist255, almost 14 years ago:
That's what I thought, I think I'll avoid using it for the time being.
Passing a class as a parameter
By darkmist255, with 3 replies.
Last reply by darkmist255, almost 14 years ago:
Alright another question, is it possible to have an array of classes? The idea here is I want to have an array of Strings and an array of the Classes that they represent. For example: <Code Omitted>Unfortunately I can't seem to make an array of classes, is there a way this could be achieved?
Well... I can make an array of classes if I capitalize
Relative paths/folder structure
By darkmist255, with 4 replies.
Last reply by kiarocks, almost 14 years ago:
Actually, it works better like this: <Code Omitted>
how can I create a goal?
By Girl2012, with 2 replies.
Last reply by Girl2012, almost 14 years ago:
danke für deine hilfe, aber dass mit dem Ziel verstehe ich gar nicht :( danke trotzdem :)
If Counter =...
By Prudene, with 4 replies.
Last reply by Prudene, almost 14 years ago:
Thanks! Thanks a lot! :DD I know this is a bit late, but that really helped me with my project :)
Actors death
By Benedict, with 19 replies.
Last reply by danpost, almost 14 years ago:
Put in the Bear class the following methods; <Code Omitted>Then, in your Bear class, in the act() method, put <Code Omitted>
diffrent between greenfoot and blueJ
By Moritz, with 2 replies.
Last reply by Moritz, almost 14 years ago:
oooh ok - yes I forgot to change that.. =)
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