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UserInfo gets me an error
By erdelf, with 9 replies.
Last reply by nccb, over 13 years ago:
@erdelf: The storage mechanism online is totally separate from the CSV. So the online scores won't be affected by the CSV being present. But I did just check, and your storage.csv does get uploaded as part of the scenario! So when other users open it in Greenfoot, they will get your storage.csv. Hmmm, not sure if that's a bug or a feature!
Error in Wombat scenario
By jacob662662, with 14 replies.
Last reply by bobmounger, over 13 years ago:
In Ubuntu this is at /usr/share/doc/Greenfoot/scenarios
need sounds for my scenarios
By steved, with 5 replies.
Last reply by steved, over 13 years ago:
thanks guys I've got it working now :D
Drawing with alpha values
By darkmist255, with 1 reply.
Replied to by darkmist255, over 13 years ago:
Alright, I just realized what a dumb mistake I made when coding this. I don't use clear() before drawing, so it takes only a second before it becomes completely black :D.
stopping actor when it hits a wall
By jcoode, with 14 replies.
Last reply by crazyjack12, over 13 years ago:
use mine dan's code is too complex :D
Call the browser and open links with it.
By erdelf, with no replies.
So I want to open an url with the browser. any idea how to make links working on sites? local it is working. link is a string with the url I used: <Code Omitted>if Desktop.isSupported() { Desktop desk = Desktop.getDesktop(); desk.browse(new URI(link)); }
Remove.Objects ohne Spielstop
By Spielkind, with 23 replies.
Last reply by Spielkind, over 13 years ago:
okay. Wieder was gelernt. Ich werde mich jetzt ausloggen und mich ausschließlich um meine eigentliche Arbeit kümmern. Dank Dir nochmal und alles gute!
Desktop.getDesktop().browse(new URI(link));
By erdelf, with no replies.
Well, is there a way to get this command to work online: <Code Omitted>link is a string I set before. Offline it works
Kinect with greenfoot
By crazyjack12, with no replies.
hi there guys, i have gotten an xbox 360 Kinect to work with the Greenfoot scenarios you have provided, however i am curious, if the Greenfoot painting scenario allow for two users' to play at one single time, if this is possible could you then please help me with the following code... Here i would like a second user to be able to use their right hand which will move an actor along the X axis depending on where the second user's right hand is... this is just an example but was hoping someone could provide me with the correct code in order for this to work. <Code Omitted> I have grabbed the original code from the painting scenario and have altered the code to help you possibly understand what on earth, i am trying to do.
Can't create objects and world not visible
By punsumo, with 2 replies.
Last reply by punsumo, over 13 years ago:
Thank you very much!
Extends, extends, extends... Change variables as you go?
By darkmist255, with 1 reply.
Replied to by kiarocks, over 13 years ago:
the hidden one is most likely the one above (in tile class). So, to access it you probably call super.passable, but for your case it seems to be irrelevant. note: this is off the top of my head and involves guessing.
More than 2 Level
By Zaickz, with 5 replies.
Last reply by mkramer, over 13 years ago:
*push*
I came up with a simple spawning code that does what i need but...
By Treena.Lake, with 6 replies.
Last reply by davmac, over 13 years ago:
The stack trace shows where the error is happening: at Coin.checkCollision(Coin.java:37) I.e. it's in the "Coin" class ("checkCollision" method), line 37. That's the code that you should look at.
That new playerInfo thing
By stevenGrohe, with 3 replies.
Last reply by stevenGrohe, over 13 years ago:
okay, thank you !
Is there a drawback to using Java 7?
By darkmist255, with 2 replies.
Last reply by darkmist255, over 13 years ago:
That's what I thought, I think I'll avoid using it for the time being.
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