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Current Discussions
Stopping an Object
By Gingervitis, with no replies.
I am making a maze game and I am having trouble getting my ball to stop and not go through the wall when it hits it. Here is my attempted code.<Code Omitted>
Tor Programieren HILFEEEEEEE
By SASCHA, with 4 replies.
Last reply by Gevater_Tod4711, about 13 years ago:
In line 63, 64 you are just checking whether the X component of the actors location is in a certain area. You also have to check the Y component. So after line 64 you should add some code like this: <Code Omitted> You will have to do the same after line 71. If you want your goal to get bigger you have to use a greater value than 100. For a smaler goal a smaler value.
Problem with a side
By JetLennit, with 2 replies.
Last reply by JetLennit, about 13 years ago:
Hadn't thought of directly making it a negative number with all the other ones........ but i can't believe i made that mistake!!!! Thank you sooo much
Set a counter for the points
By JesusJesus, with 2 replies.
Last reply by JesusJesus, about 13 years ago:
Thank you very much :D
How to use type boolean variable?
By new2programming, with 1 reply.
Replied to by davmac, about 13 years ago:
A boolean variable is just like any other variable (like an 'int' variable). Except whereas an int variable can hold a lot of different values - 0, 1, 2, 3, 1000, -1, etc - a boolean variable can only have two possible values, 'true' and 'false'. There's nothing magic about them otherwise - they work exactly as other variables do. Because the value of a boolean is already true or false, you don't need to compare them in 'if' statements, i.e. instead of writing: <Code Omitted> you can write: <Code Omitted>
I mean how
Setting the score through different worlds
By welleid, with 17 replies.
Last reply by welleid, about 13 years ago:
Thanks it works perfectly, I didn't think about setting the method in the subclass, meaning that we keep the same Score in fact.
Problem
By djEthen, with 2 replies.
Last reply by djEthen, about 13 years ago:
Ohk.. thanks will look into it.
problem using Greenfoot.mouseClicked(this)
By jainmanish, with 6 replies.
Last reply by jainmanish, about 13 years ago:
Greenfoot.mouseClicked(null) worked thank you very much @danpost
Scroll World trouble
By Draymothisk, with 1 reply.
Replied to by Draymothisk, about 13 years ago:
Never mind.. I fixed it.
Changing the uploaded size
By JetLennit, with 7 replies.
Last reply by FlyingRabidUnicornPig, about 13 years ago:
JetLennit wrote...
Oh... duh! *facepalm* i was just having problems in my browser!!! never mind
oh, well there you go
How to move on the y-axis
By OxiClean, with 6 replies.
Last reply by JetLennit, about 13 years ago:
Your welcome!
Hello Everyone Can you help Me???
By benjiedark, with 1 reply.
Replied to by davmac, about 13 years ago:
What's the codes to make the fish kill by another actor???
Please have a look at the tutorials (see the Documentation link) - check both the written tutorials and the "Joy of Code" videos.
and how it will end.
I guess it will end badly, for the fish. :(
non-repeating random number help
By ronzhi, with 26 replies.
Last reply by ronzhi, about 13 years ago:
Hi danpost,due to many things that i have to do i just fixed the question for certain number while still use your double array and JDialog loop but you've been really great help danpost thanks !
Stopping the scenario.....
By jennnnay24, with 20 replies.
Last reply by danpost, about 13 years ago:
isaunders7289 wrote...
How do you make the wombats face random directions when compiled in the world
First, simplify your 'setDirection' method to the following: <Code Omitted>Then, if you do not already have Wombat constructor in your code, add the following to the Wombat class: <Code Omitted>If you already had a Wombat constuctor, just append the 'setDi
Changing snake demo 2
By JetLennit, with 19 replies.
Last reply by danpost, about 13 years ago:
OK, I added the last statement in the following: <Code Omitted>
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