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Greenfoot
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Current Discussions
Scrolling Super World Issue
By al_griff, with 10 replies.
Last reply by al_griff, about 13 years ago:
Of course. I know that in the scrolling world, there is still the section of yours where you claim ownership. I'll make sure to add a comment in the world source too.
help with coding this pls
By gusbus123, with 2 replies.
Last reply by gusbus123, about 13 years ago:
pls help
Getting atribute of actor by ID
By CplShephard, with 3 replies.
Last reply by CplShephard, about 13 years ago:
Nevermind, in the line3 of the last code example the "stackPieza" is a list of Pieza, so... so just needed to add ".valueId"
Error message
By infant17, with 2 replies.
Last reply by infant17, about 13 years ago:
Thank you
Java problem
By Game/maniac, with 13 replies.
Last reply by bourne, about 13 years ago:
I have the same button press issue.
Removing play button in jar file
By henrYoda, with 2 replies.
Last reply by bourne, about 13 years ago:
danpost wrote...
This discussion
answers this.
The correct answer: Greenfoot does not
support
any such method.
Scrolling World problem with removing objects
By CarlosOlea, with 6 replies.
Last reply by danpost, about 13 years ago:
Sorry, wrong discussion.
string to int
By gusbus123, with 5 replies.
Last reply by gusbus123, about 13 years ago:
k ty
Making a ship cloak itself....chapter 7 collision detection asteroid
By chuckyboy, with 6 replies.
Last reply by danpost, about 13 years ago:
That does not answer my question. I was asking about how to go about making the ship invisible. What can you do to make the ship not visible yet still be in the world?
Asteroid
By infant17, with 20 replies.
Last reply by danpost, about 13 years ago:
Without looking at what you already have, simply put, the Rocket class should have the code to detect the 'p' keystroke and 'fire' a photon torpedo; and the Torpedo class should detect asteroids and remove any asteroid and itself on a hit and remove itself at world edge.
infant17 wrote...
declaring the Boolean type for fire gives me another error message saying cannot find symbol variable reloadTime
If you are getting cannot find on 'reloadTime', then you do not have it declared in that class or in one of its super-classes (it is possible that this was already a problem, but it found
Creating a "blink" method
By aezzell, with 1 reply.
Replied to by danpost, about 13 years ago:
What have you tried? Do you even know what methods you might need (look through the APIs through the documentation link above, if not)?
Scroll World help
By FlyingRabidUnicornPig, with 3 replies.
Last reply by FlyingRabidUnicornPig, about 13 years ago:
Figured it out, I accidentally added my slender object twice. I don't know why it moved twice the speed before by just adding him twice, but the problem's fixed now.
integrate a database in android game
By justina, with 4 replies.
Last reply by caoquocthi, about 13 years ago:
hello Justina I really like game Kill Them All but I have not finished this game yet , Can you share code for me , please?? my email: caoquocthi@zing.vn thank you very much :))
Non gallery lan program
By JetLennit, with 7 replies.
Last reply by JetLennit, about 13 years ago:
Thank you!
getting a particular part of a string to compare and use.
By gusbus123, with 8 replies.
Last reply by gusbus123, about 13 years ago:
because im using a sprite sheet and want to draw different parts of the sprite sheet together to form a word/number
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