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A text-based pacman first programed in a listbox in Visual Basic (using MS Visual Studios)
Translated to Java and Greenfoot
WASD to move
'0' key to select new level
'9' key to reset current level
- only ghosts can pass through
= only pacman can pass through
$ extra points
& extra time
* trap, lose time
^ trap, get stuck
! pacman is hungry
% when walked over, makes movement for pacman opposite (ie left is now right)
/ when walked over, makes movement for pacman normal
Source includes text file Create.txt for instructions on creating your own maps
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