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bourne
bourne presents ...

2013/5/5

PacMan

11/10

A text-based pacman first programed in a listbox in Visual Basic (using MS Visual Studios)
Translated to Java and Greenfoot

WASD to move
'0' key to select new level
'9' key to reset current level

Map markers:

# wall
- only ghosts can pass through
= only pacman can pass through
$ extra points
& extra time
* trap, lose time
^ trap, get stuck
! pacman is hungry
. dot
% when walked over, makes movement for pacman opposite (ie left is now right)
/ when walked over, makes movement for pacman normal
ยง portal




Source includes text file Create.txt for instructions on creating your own maps

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Tags: game pacman with-source levels gui text-based-world bourne translated

open in greenfoot
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HTML5 version not available | Scenario not running?
A new version of this scenario was uploaded on Wed Nov 13 05:33:25 UTC 2013 Preparation for a project coming soon.

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