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Comments for The Mundane Exploration of Cyan Sphere of Doom

Return to The Mundane Exploration of Cyan Sphere of Doom

N.B. This is V0.01.00! There are still kinks to fix and balance works to do.
MuZiKMuZiK

2009/4/30

This is honestly the easiest game I've ever played on Greenfoot.
I have terrible level designing skill... I got to do plenty of more work to finish it. Look at the N.B. XD
MuZiKMuZiK

2009/4/30

I think you should make the elevators enemies as well, since you can already air jump, they're not really needed.
Flying enemies were on my agenda... but elevators IMO may still be useful...
mjrb4mjrb4

2009/4/30

"This is honestly the easiest game I've ever played on Greenfoot." Not any more... http://www.greenfootgallery.org/scenarios/685 :P OK, yes that's rather sad, I admit it!
hahahaha... XD
MuZiKMuZiK

2009/5/1

lol...
mbreadmbread

2009/5/1

Haha, I like it! Took me a while to figure out all the attacks though.
I am working to add a bit more... those 7 attacks are the elementary attacks, the game will host a few more item based attacks.
taking suggestions...
mjrb4mjrb4

2009/5/1

Instead of adding more I'd work on simplifying it a bit or at least making the attacks a bit more coherent - there's a lot of them at the moment and as mbread said it can take a while to figure them all out. I'd personally suggest just picking a couple or so of attacks and work on improving them rather than adding lots of different ones.
spacebluespaceblue

2009/5/2

suggestion: you can bounce on the bomb currently, so make it not possible to bounce on it? That makes the game a lot easier: i can fly through the air by bouncing on bombs.
spacebluespaceblue

2009/5/2

sorry, nevermind. Apparently you can bounce on everything, even air.
A new version of this scenario was uploaded on Sat May 02 01:11:38 UTC 2009
mjrb4, I do not understand clearly the message that you are attempting to deliver... Although I got the part about the variety of attacks...
MuZiKMuZiK

2009/5/2

He's saying simplify before you expand.
I get that but I mean how?
mjrb4mjrb4

2009/5/2

Well, as said before there's a lot of attacks at the moment and remembering them all is tricky. How about introducing them one by one throughout the different levels, tutorial style to get people into the game and used to them? That's one way of doing it.
A new version of this scenario was uploaded on Sat May 02 09:40:00 UTC 2009
thanks.
A new version of this scenario was uploaded on Sun May 03 14:48:18 UTC 2009