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Ninto
Ninto presents ...

2009/3/25

TD-Game

Defend you castle from the invading enemies, in a 20-wave strategy-based TD-game!
If you realy think that i should make a longer instruction-thing then feal free to post it in a coment.

UPDATES:
-Other sytem for loading of enemy-images.

TURRETS:
-Bullet: Normal.
-Bomb: Splash.
-Poison: Poisonous.
-Laser: Extra fast.
-Flame: Burn-effect.
-Frozen: Freeze-effect.

Enemies:
-Normal: Normal.
-Fast: Fast.
-Big: Triple.
-Hard: Armored.

8979 views / 19 in the last 7 days

9 votes | 0 in the last 7 days

Tags: mouse game with-source td

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NintoNinto

2009/3/29

I'm actually working on a big upload right now so i should probably see on that too 'cause else could some of the faster ones run through without a chance of killing 'em.
A new version of this scenario was uploaded on Sun Mar 29 16:13:09 UTC 2009
A new version of this scenario was uploaded on Sun Mar 29 17:56:09 UTC 2009
A new version of this scenario was uploaded on Mon Mar 30 12:49:13 UTC 2009
A new version of this scenario was uploaded on Thu Apr 02 12:50:27 UTC 2009
linish22linish22

2009/4/28

It's really slow in the beginning.
mjrb4mjrb4

2009/4/28

Hmm, I don't actually remember it being quite this slow when I last played it at all - perhaps the "other system" of loading enemy images has made things worse instead of better?
NintoNinto

2009/4/29

Yeah...
Drumlind11Drumlind11

2009/11/3

You have one little problem. The tiny enemies are "invincible". you have their die method using the small enemy's die method. Therefore it keeps spawning tiny enemies. You need to overwrite the die method in the tiny enemy's code.
stevedsteved

2012/6/27

Awesome game! I know you probably arent still working on this but if you ever update it i think you should add a turret with super long range but slow rate of fire, like a sniper tower.

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