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FolkertVanVerseveld
FolkertVanVerseveld presents ...

2009/2/15

CircusLinux

A game were there are flying balloons that must be popped. You've 2 clowns and a teeter totter to pop the balloons.
Note: only 2 buttons work in the menu screen. The other buttons aren't made.

How to play:
Use your mouse cursor to move the teeter totter. If you click, the teeter totter will flip.

Updates 0.0.2:
1 Button in menu screen added called 'barriers'.
2 Barriers added in play screen.
3 A bug is fixed.

BUG: The paint order in the menu screen doesn't work properly.
BUG: The music doesn't loop. When the music must play again, the greenfoot play window will probably crash. I'm working to fix it.

4813 views / 29 in the last 7 days

3 votes | 0 in the last 7 days

Tags: mouse with-source balloon circus

open in greenfoot
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A new version of this scenario was uploaded on Sun Feb 15 20:34:13 UTC 2009
mjrb4mjrb4

2009/2/16

2185 :) Nice start here - good gameplay and pretty original too! The sounds work well with the game as well :) It gets quite laggy when creating new balloons or popping existing ones though (try making images static, that should help that problem), and at the moment 5 lives seems a bit too much to me... it doesn't seem to get more difficult as the game progresses. Also, does flipping the teeter totter do anything to the gameplay? Oh and the score at the end doesn't quite fit in its box, so I'd recommend making that a bit bigger. All pretty minor things though, great start!
pollepolle

2009/2/16

I cannot reset the game. But from the one chance I got to play it, I liked it :-)
@mjrb4: on the internet is the game slower and than is 5 lives a bit too much, 'cause it's too easy. I'm working to make that you can set in the menu screen the difficult e.g. a barrier or bouncy balloons or that you must clear all the rows and than come new balloons. I'm working to make all this better and the balloons with static images, but if I make the images static, all classes with 'animatedActor' as super-class, all classes have the same picture. @polle: You can reset the game, but it doesn't begin in the menu room and some classes doesn't work properly. I think I'll make a return button to the menu screen. Sorry for my bad English.
A new version of this scenario was uploaded on Tue Feb 17 10:34:33 UTC 2009
A new version of this scenario was uploaded on Tue Feb 17 12:14:38 UTC 2009
A new version of this scenario was uploaded on Mon Feb 23 15:31:24 UTC 2009

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thegreencoolerman polle qnanqing