Wow it's awesome man,.by the way,.what's class you using for that map(radar),.i need to learn about it,.it'll help me a lot,.thanks before,.for posting this game as an open source :),.
by the way,.i'm a little bit confuse about the radar logic,.can u explain about it,.??i also want to make a little radar on my game,.just like in this game,.thanks before heu..3x,.(question from newbie :P)
great game very good setup. the only thing i would improve on is how much you turn when you press the left or right arrow keys. It seems to me like if you are trying to aim at a enemy it turn to much when you press the arrow key. But other than that it is an awesome game.
Hello! Actually your trabjo is very good. I am a student of Systems Engineering, and I need to make a game in Greenfoot, I would like to know if you can help. I like to have your email or a contact can advise me please. It is very important and urgent for me. I thank you for that. I hope to answer.
Jhon Smith
Yeah, this was one of my first games for Greenfoot, and I hadn't quite figured out everything yet. That and it's a bit difficult to play an FPS with arrow keys anyway XD
How did you learn to program so well!
I mean your stuff is amazing - nightmare , the 3d racer! I'm 14 and want to work in actual game developing so I would love to learn
How did you learn to program so well!
I mean your stuff is amazing - nightmare , the 3d racer! I'm 14 and want to work in actual game developing so I would love to learn
I recommend you use my code only as a guide to creating your own. That will be more useful in the long run! Think of it this way. Getkey is always looking at what keys you are pressing, and keeping track of the most recent one you pressed. Whenever you call Greenfoot.getkey(), it tells you what the most recent keypress was. After asking it, it will continue to return nothing until another key is pressed.
Well, that actually might not have been it. I used your idea of creating a string variable and storing the getKey() variable that way. I don't know what it was, but your code was helpful.
Hello, nice work Builderboy. May I ask you how did you design the levels ? I understand levels are coded in the RaY class and I'd like to know if you've used some kind of graphical interface to design them. Thanks
MatheMagician has made some 3D games. And I think I've seen more somewhere else here, but Builderboy has been the main guy making 3D games on the website (from what I've seen.)
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