A new version of this scenario was uploaded on Wed Jun 22 02:54:15 UTC 2011
Make code easier.
Plotting points on only one object.
A new version of this scenario was uploaded on Fri Jun 24 05:13:41 UTC 2011
Added status.
More precision (5 times more images)
Added rate changer (to compensate for extra keystrokes)
A new version of this scenario was uploaded on Fri Jun 24 22:34:40 UTC 2011
Shows status and is now more user friendly!
A new version of this scenario was uploaded on Fri Jun 24 23:00:13 UTC 2011
Minor adjustment to zoom.
A new version of this scenario was uploaded on Fri Jun 24 23:28:22 UTC 2011
Twice as many images! AGAIN! (above the five times more, previously)
A new version of this scenario was uploaded on Fri Jun 24 23:37:51 UTC 2011
Twice as many images! AGAIN! (above the five times more, previously)
A new version of this scenario was uploaded on Sat Jun 25 03:41:01 UTC 2011
Ten times more images than before! PLUS: New mouse functions!
Gravity -390
Contortion 3 - -7
Zoom 0 - 35
Change Contortion back and forth from 3 to -7
A new version of this scenario was uploaded on Sun Jul 03 04:01:26 UTC 2011
New feature: STRETCH.
Plus: Ten times more precision than before (AGAIN)
A new version of this scenario was uploaded on Thu Jul 21 02:12:36 UTC 2011
New feature: Fold!
Plus, you can take a picture (snapshot) of displayed images.
Also, source code is now available.
Need to fix filename of output files (does not include fold value).
A new version of this scenario was uploaded on Thu Jul 21 03:14:42 UTC 2011
New factor: FOLD!
Plus, source now available.
New feature: Snapshot (save images to file [.png]).
A new version of this scenario was uploaded on Sun Nov 20 03:36:29 UTC 2011
Added more zoom, more range, and ANOTHER way to change it. Also, full control without function keys.
A new version of this scenario was uploaded on Sun Nov 20 04:00:28 UTC 2011
Adjusted filename of saved images to account for new parameter.
A new version of this scenario was uploaded on Sun Nov 20 04:38:18 UTC 2011
Added ANOTHER way to change the image. Also, made fully functional without the use of function keys.
@MatheMagician, you may indeed. The scenario is open source, so just download it. While running, if you see an image you like, just press "i" or "I" and the image will automatically save within the scenario folder. I also have an uploaded 'Kaleidoscope' scenario which is a take-off of this one. Have fun.
A new version of this scenario was uploaded on Thu Nov 15 21:43:30 UTC 2012
Edited long description for the scenario.
A new version of this scenario was uploaded on Thu Nov 15 21:44:15 UTC 2012
Edited scenario icon and long description.
@Nosson1459, it is not so bad if you use the letter keys to get near the value then use the number keys (and spacebar) to finalize (which is not necessary for the values in my user icon).
@Nosson1459, I probably updated the description before deciding on a slight variant for my icon. The controls screen (before starting the scenario) states that you can use the letter keys to perform quicker changes in values (10* for zoom and 20* for parameters -- shift for increase and no shift for decrease).
Im new to greenfoot and I need help. I'm making a bullet hell game and I want to create patterns but I don't know how to make a bullet clone itself.
This is what I have:
[code]
Public class bullet extends enemy
{
Public void act()
{
Int patternChoice = greenfoot.getRandomNumber(3);
If ( patternChoice = 1) {
for (int i = 1; i < 361; i++) {
[/code]
Pattern 1 is going to be a simple spiral that turns 360 degrees. Please tell me what I do!
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