This site requires JavaScript, please enable it in your browser!
Greenfoot back

Report as inappropriate.

johndcp
johndcp presents ...

2011/2/16

Generic3rdPerson2DmatrixMaze

Player can control mouse (marked with *) by using the arrow keys; spacebar to hold position, then toggle spacebar to move again. Otherwise, the mouse* will go just straight the direction its facing. The other mouse and the snake are computer controlled (somewhat "AI"). Your goal is to collect cheese for food & twigs for nest repair, as many as possible. Competing against the AI mouse (mice), and averting predator(s) or being run over by bus at road crossings. Bring home the collected food & twigs and the score values of each will double.

Scenario: Desert land
Actors:
2 desert mice (1 computer controlled, 1 user controlled with arrow keys & spacebar)
1 slow moving constrictor snake - computer controlled
8 desert cactuses
8 cheese foods (value = 2 points each. Doubled when brought home.)
8 dried up bush twigs (value = 3 points each. Doubled when brought home.)
3 highway bus crossing
1 mice nest (home)

Value of mouse is 10 points when captured by snake. High score list is maintained for the user player only. High score list does not work when game is played from greenfoot gallery. It works only when game is downloaded on local computer where the high score list data file can be updated. Note: The small numeric digit above the actors are to distinguish one mouse from the other. Multiple AI mice & multiple predators are possible.

2863 views / 667 in the last 7 days

1 vote | 0 in the last 7 days

Tags: mouse game simulation demo

Your browser is ignoring the <APPLET> tag.
HTML5 version not available | Scenario not running?
A new version of this scenario was uploaded on Sun Feb 20 21:51:58 UTC 2011 Player can control mouse (mark with *) by using the arrow keys; spacebar to hold position, then toggle spacebar to move again. Otherwise, the mouse* will go just straight the direction its facing. The other mouse and the snake are computer controlled. Your goal is to collect cheese for food & twigs for nest repair, as many as possible. Competing against the AI mouse, and averting predators and being run over by bus at road crossings. Bring home the collected food & twigs and the score values of each will double.
A new version of this scenario was uploaded on Sun Feb 20 22:41:33 UTC 2011 Clarifies points system.
A new version of this scenario was uploaded on Wed Mar 09 15:40:04 UTC 2011 Bug fixes. The scoreboard is still not working right.

Want to leave a comment? You must first log in.

Who likes this?

drhorriblejr