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Griffon presents ...



You build up a village to train troops then conquer villages and pillage their resources to build more troops with. The in game help should explain everything and you use your mouse most of the time. I left the scenario unlocked so you can adjust the speed.

I made this game about two years ago, but didn't upload it because I thought it wasn't "finished." Lately I added more features to it, added a title screen, difficulty levels, and some sounds. I'm also still working on this game to improve it more. I also made every graphic in the game except the village and world map backgrounds and a picture of the earth (but can’t remember where I got them). I also got some sounds off but I created others with objects I had in the house using the recorder that came with Greenfoot.

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Tags: mouse game building war fighting collecting conquest

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One step at time, it is very easy for feature creep to burn out a promising project.
A new version of this scenario was uploaded on Fri Aug 22 21:56:22 UTC 2014 The game help button now opens up an html file and there is only one help button.


So apparently when I shared the game, it left out the html file included in the same file as all the classes (I thought it'd automatically include it), anyway to fix this?
A new version of this scenario was uploaded on Wed Aug 27 00:48:48 UTC 2014 Finally fixed the help button that messed up in the last update.
A new version of this scenario was uploaded on Thu Aug 28 14:31:11 UTC 2014 I added a new battle system to the game. You can now put your swordsmen and archers into groups that are used to battle on a grid battle field. The swordsmen and archers are more balanced in the new battle system so I also decreased the gold requirement to train archers, but increased the iron and wood requirement for both units.


You always lose battles.


@NikZ for one did you read the help? Second of all were you using the new battle system or the old? and if you were using the new, did you put any of your trops into groups using the buttons labeled G1, G2...?


Oh yes, I forgot the groups.
A new version of this scenario was uploaded on Fri Aug 29 16:08:30 UTC 2014 Bug Fix: apparently when I decided to change the required resources for the archer and swordsman, I changed the test statement instead of both the test statement and the subtracting resources statements.
A new version of this scenario was uploaded on Mon Sep 01 04:13:21 UTC 2014 I fixed more of the bugs discovered.

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NSC magicwarrior NikZ lordhershey