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So far it's fairly basic, but it works, and, as far as I'm concerned, well enough.
It took me a while to get the ball's collision with the blocks right until I finally settled on y = x / 3 and y = -x / 3 as my division lines.
That probably doesn't mean much to you unless you look at the code though...
Anyways, right now it's still a demo, and I'll probably find a better name for it than Brekaout V0 when it's done.
Controls:
Move paddle with mouse, bounce the ball back to break all the blocks.
NOTE: You cannot lose currently, when the ball misses your paddle, it bounces normally off of the ground. This is not a bug, I intend to remedy this after adding other things to the game.
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This scenario is a member of: Breakout
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