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Comments for FullScreen - EndlessWorld

Return to FullScreen - EndlessWorld

A new version of this scenario was uploaded on Wed Nov 27 16:25:46 UTC 2013 resources fix
A new version of this scenario was uploaded on Wed Nov 27 16:33:18 UTC 2013 try fsf fix
A new version of this scenario was uploaded on Wed Nov 27 21:33:31 UTC 2013 browser comp., button glitch fixed, bla bla bla
KartoffelbrotKartoffelbrot

2013/11/29

What is the difference to an unbounded world? cool fullscreen button
pkramopkramo

2013/11/29

when I open your game in greenfoot your game doesn't work..
GreenHouseGreenHouse

2013/11/29

@Kartoffelbrot: - World.centerTo(Actor) <- center world to actor - World.setEndless(boolean) <-change endless state - World.boundActor(int) <- make sure actor is visible (ni) - Actor.isVisible() <- is Actor visible (ni) - Greenfoot.requestFullscreen() <- make world fullscreen and the 'FullScreen' button. (PS: The use of ubounded worlds is required for 'Export to Android APK'; - for fitting into every screen/device size) @pkramo: Look under the 'Open in Greenfoot' button; this is a Greenfoot3D scenario. It will only run using Greenfoot3D.
Gevater_Tod4711Gevater_Tod4711

2013/11/29

Is the fullscreen also working when you export the scenario to a runnable jar file? Because my fullscreens (http://www.greenfoot.org/scenarios/9164) only work when I upload the game or execute it in greenfoot. And is there a way to download Greenfoot3D? I couldn't find one.
GreenHouseGreenHouse

2013/11/29

I tested it, its working in standalone jar, too ; Greenfoot3D is a non official Greenfoot 3.0, with a lot of cool stuff ;) A early beta version is available, somewhere in the discussion forum... I already implemented the 3d World, and the EndlessWorld stuff; I am currently working on 5MB scenario storage; Custom Controls; and 'Export to Android' When i am done, the final Greenfoot3D will be released :)
Gevater_Tod4711Gevater_Tod4711

2013/11/29

Cool. Any ideas how long it could take?
JetLennitJetLennit

2013/11/29

Here is the link for the beta http://www.greenfoot.org/topics/find/29248#post_29248
Gevater_Tod4711Gevater_Tod4711

2013/11/30

Thank you JetLennin
A new version of this scenario was uploaded on Tue Dec 03 17:56:19 UTC 2013 GreenfootButton.class Greenfoot.getSnapShot(); Greenfoot.requestFullScreen(); Check out the source code :D
A new version of this scenario was uploaded on Tue Dec 03 18:01:17 UTC 2013 GreenfootButton.class Greenfoot.getSnapShot(); Greenfoot.requestFullScreen(); Check out the source code :D (DOM Error while first upload :/ )
Why's there snow in my browser? Did you do this, and if so, how?
Also it might be making your scenario really laggy.
GreenHouseGreenHouse

2014/1/15

The snow is just for fun, because it's winter - even if its not snowing at the moment :D Click on the snowflake on the top right corner to disable the snowflakes. But the snow really shouldn't affect the scenario..
danpostdanpost

2014/1/15

I wish it were that easy, for real (to disable the snowflakes). It is snowing here, now, where I am at.
GreenHouseGreenHouse

2014/1/16

Maybe you see somewhere the one big snowflake that can make it stop :D
andreischeauandreischeau

2014/2/27

Hi, i am new to java, but willing to learn:D. Is there any way to convert a greenfoot/greenfoot 3d game to android?
davemib123davemib123

2014/5/4

this is ace. I'll have to give it a spin on a new scenario project :D
JeppDevJeppDev

2015/6/5

When I download the project and run, most of the code doesn't work
JetLennitJetLennit

2015/6/5

@JeppDev I believe this ran under Greenfoot3D, as seen here http://metropy.net/greenfoot3d/