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Yes feel free to reuse the code. Thanks for the catch! Just looking at it briefly, it seems it should have '!'. I have reused this code for many of my scenarios, overlooking that bug! Ha! Many thanks =) if (!sqrList.get(i).isClosed() && sqrList.get(parent).getG() + cost < sqrList.get(i).getG())
The scores don't seem to work. But nice game!
bournebourne

2013/6/12

I'm sorry =/
bournebourne

2013/6/12

Yeah danpost is correct. Execution speed is used for progression. Was an quick avenue, as it was a quick project. It should be at a decent framerate before long. By the way, does it seem the bugs are gone?
bournebourne

2013/6/11

Yes but how/when are you getting the high number?
bournebourne

2013/6/11

What was it that you did?
bournebourne

2013/6/11

hmmm. Looking into it. Sorry about that.
bournebourne

2013/6/11

.. to let time continue, or making it easier to avoid things. Let me know if your bug was something else or still exists.
bournebourne

2013/6/11

I have added fixes for the bugs concerning pausing the scenario, and lagging your computer (slowing it down).