Your circle 'filling' doesn't fill the entire cirlce (as you probably already have seen ;) ). To fix this you can:
a) keep track of all the drawn points and draw a line towards that
b) look at my fast graphics scenario and see how I did it there
To make it even faster, what you could do is what all games of today do: draw on a smaller image and scale that up. Maybe the result is very bad, but you can always try and not post it if it's bad :)
2012/11/23
Call of Worms: World at War
2012/11/18
Adventure
2012/11/18
TrainingDrawLine
2012/11/18
Wombat Combat
2012/11/18
TrainingDrawLine
2012/11/15
Snake Project
2012/11/11
boundless-actor-test
2012/11/10
3D ROOM (2nd)
2012/11/7
Physics2