The reason that the tutorial is laggy is that you keep loading the images every loop.
In other words you only has to call the 'updateImage()'-method in the constructor.
And you can also just say:
'public void updateImage() {
' setImage("CyanspherespeechTut"+ image +".png");
'}
No, not in the same folder, but might it cause a error if they are in different folders (like "BG/1.png" and "MASK/1.png")?
I think I'll try to uploading the source again...
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