Actually, it is all hand-coded purely for Greenfoot (maybe VS Code as editor sometimes ;-) ). I would guess that you said this because I use a lot of packages?
Having a pre-defined destination location is pretty complicated and does not work with my algorithm. By the way, the game runs quicker on the actual Greenfoot application
2020/9/2
Physics and collision engine
2020/9/2
Universal Bot for game
2020/9/1
Universal Bot for game
2020/9/1
Universal Bot for game
2020/9/1
Universal Bot for game
2020/8/29
aMAZE
2020/8/29
aMAZE
2020/8/29
aMAZE
2020/8/28
CODE Project