The drifting is almost fixed and it makes Hard much more playable. It now works as it should when firing the rocket in the forward direction, but if firing backwards (down arrow) the bug is still there.
Nice work kenshinakh!
I still find the game a bit too difficult on hard, because of the way the drifting works. As I mentioned previously I think it is a minor bug in the calculation of the speed: When igniting the rocket, it seems like the rocket speeds up a bit in the direction the rocket is already drifting in (not the direction it is pointing). This means that when you are drifting towards an asteroid, turn around to speed up away from it, you will actually accelerate into the asteroid.
I think there is a bug in the Hard mode now. When igniting the rocket, it seems like the rocket speeds up a bit in the direction the rocket is already drifting in (not the direction it is pointing).
I have the same problems as mik mentions. Well, the asteroids count might be right but the space ship count seems a bit too high.
I got to level 8.
I think the acceleration might be a bit too high, and that the turning speed should be a bit faster.
And, I just discovered that you can fly backwards as well - seems a bit weird, and might not be necessary if you get the acc. and turning speed right.
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