I tried a different approach - I'll upload it when I get home (am at college atm). Basically it makes it clearer, as well as getting it to work. The problem with it is that it is ~300 lines of repetitive code. If I had something (maybe an abstraction) to write that code for me it would be 500x better. As it is, it works though.
I noticed your discussion about making it into one while loop instead of many, and that's basically what I was trying to do last night after I'd rewritten it. I attempted using a for(), however that didn't seem to work. I'll upload my basic version later anyway, and then hopefully someone more skilled in abstraction will be able to make it simpler.
FML accidentally replaced my modded version with your version... oh well time to do it again.
I'll try and keeps comments to a minimum now :L kinda spamming this up.
I've just realised you included the source code >.<
I looked at it, and have fixed the problem that causes the dots to stop creating after a certain point.
Also, after a while the numbers go off the sides of the screen, maybe change it so it puts the next numbers into a new line once the screen edges are reached? (or something along those lines)
There's definate potential in this, however it (at least for me) fails after a while - as in it continues going up in numbers, however stops adding dots (was near the end of the second line of dots). Also, when you reset, the number sequence does not reset to 1... Not sure why's that happening, but it is.
2011/10/11
Fibbanochi
2011/10/10
Fibbanochi
2011/10/10
Fibbanochi
2011/10/10
Fibbanochi
2011/10/10
Fibbanochi
2011/10/10
Fibbanochi
2011/10/10
Space Invaders
2011/10/10
Space Invaders
2011/9/29
A* Pathfinding